INSIGHTS · LEADERSHIP TEAM EXPERIENCES
Designing Leadership Experiences That Build Leaders, Not Just Morale
By Jeremy Brooks · About the author
Morale is a weather report. Leadership is climate. One changes by Friday, the other shapes everything for quarters.
That distinction is where most leadership offsites go wrong. The program is built to make an already tired team feel better for two days – nicer venue, nicer food, a few laughs – and everyone returns to the same dynamics, the same silos and the same unspoken disagreements, now slightly more rested.
I design leadership team experiences differently. I am Jeremy Brooks, co-founder and Chief Experience Officer of Strayboots, and my work sits at the intersection of hosting, strategy and experience design for groups from boardroom size to thousands. My standard for a leadership experience is simple: it should change what the leaders in the room can do together, not only how they feel about each other for a weekend.
Here is the design philosophy behind that standard.
Leaders Are Built in Moments, Not Modules
Nobody becomes a better leader by being told to be one. Leadership is a practice, and it shows up in moments: the decision with incomplete information, the disagreement that needs to get sharper instead of louder, the bad news that someone has to carry into the room.
So I build moments. Real challenges, designed carefully, where the team has to do the work leadership actually is: set a direction under pressure, divide responsibility, listen for the quiet piece of information that changes the plan, decide, and live with the decision together.
A designed experience is a flight simulator for leadership. The stakes are low enough to be safe and the mechanics are real enough to be honest. When a team flies the simulator well, they have something true to talk about afterwards. When it exposes a crack – a habit of waiting for the senior voice, a reluctance to commit – that crack is visible to everyone, including the people who can fix it.
The Four Building Blocks I Use
1. A challenge that levels the room
Hierarchy is useful in a crisis and corrosive in a conversation. A good leadership experience suspends it for a while, by design. The challenge should be unfamiliar enough that nobody’s title is a strategy: the most senior person holds no advantage in the puzzle, the pitch or the build. In that leveled space, real strengths surface. You learn who actually organizes, who actually listens and who actually finishes.
This is where my core principle comes in: strong teams are built when people step a little outside their comfort zone in a fun, competitive way. For leaders, that step matters twice, because leaders set the room’s permission structure. When the most senior person plays fully – curious, fallible, committed – everyone else gets to as well.
2. Interdependence, engineered on purpose
Weak experiences run in parallel: everyone does their own thing near other people. Strong ones are wired so the parts need each other. Information is distributed. Roles rotate. The second half of the challenge literally cannot start until one group hands its work to another.
Interdependence is a message the body learns faster than the mind. A leadership team that has physically depended on each other, and been depended on, walks into its next budget fight with different instincts.
3. Honest reflection with teeth
Experience without reflection is just a story you tell at dinner. Reflection without honesty is a workshop poster.
I debrief leadership experiences with questions that have edges. Where did we wait too long to decide? Who saw the problem first, and did we hear them? What did we do when the plan broke – adapt, argue or freeze? What do we do in this room that our teams pay for later?
Those questions land because the experience is fresh and shared. Nobody can claim the example is hypothetical. Everyone was there. This is the part of the work I take most seriously as a facilitator, and it connects directly to how I approach my role as an executive retreat strategist: the experience opens the door, and the honest conversation is what walks through it.
4. A bridge back to the real work
Every experience ends with translation. What did we just learn about how we lead, stated plainly? What will we do differently in the next real meeting, the next real decision, the next real disagreement?
I ask the team to name a small number of commitments in their own words and assign them owners before anyone checks a phone. Leadership development that cannot survive contact with the calendar was never development. It was a field trip.
What This Looks Like in a Room
Let me paint the experience side of it, because design principles can sound tidy while rooms are anything but.
A leadership group arrives guarded. These are accomplished people, careful with their images. The first activity asks them to compete, which they understand, but in a format that scrambles their usual advantages, which they do not. Laughter arrives earlier than anyone expected – mostly at themselves. Halfway through, the group that was losing stops waiting for instructions and invents a better system. The quietest leader in the room turns out to be running the winning strategy, and the room notices.
Then, in the debrief, the senior leader says the thing that makes the day matter: “I watched us do in twenty minutes what takes us three meetings. What is different here?” Now we are not talking about a game anymore. We are talking about how this team leads – with specific, shared evidence on the table.
That is the difference between morale and development. Morale says “that was fun.” Development says “we work differently now, and we can prove it.”
A Note on Scale and Setting
Leadership experiences work at many scales because the mechanics are human, not logistical. A small executive team might need a hosted retreat format with deep work woven between experiences. A large leadership conference might need activations that give hundreds of leaders the same shared challenge in waves.
What does not scale is carelessness. The bigger the room, the more the design has to protect dignity, clarity and pacing, and the more valuable a host becomes who can read energy and adjust in real time. You can see programs of different shapes in my case studies.
Frequently Asked Questions
How is a leadership experience different from team building?
Team building focuses on cohesion: trust, communication, connection. Leadership experiences add the layer leaders actually struggle with – decision-making under pressure, candor, hierarchy and accountability. The best programs build cohesion through leadership work, not instead of it.
Can one experience really change a leadership team?
One experience cannot do the whole job, and anyone who promises that is selling. What it can do is create a shared reference point and an honest conversation that the team keeps using. Change is built by what leaders repeat afterwards. The experience is the spark and the evidence, and both matter.
How do I convince skeptical senior leaders to participate fully?
Do not oversell it as fun, and do not apologize for it either. Frame it accurately: a working session in a different format, designed to surface how the team actually operates. Then make the first five minutes good enough that skepticism becomes expensive to maintain. Leaders respect competence, and a well-run experience demonstrates it fast.
LET’S CREATE SOMETHING THAT MATTERS
An experience people feel.
A purpose they remember.
Tell us about your audience, your goals and the moment you want to create.